
Competition format · Live participation platform with a broadcast final
Working title
Your living room is the arena.
Two families. Two houses. One game world laid over both of them. CASA CLASH drops a live competition into ordinary homes — the sofa becomes cover, the kitchen doorway becomes a chokepoint, and several million people watch a father of three take out a table lamp with his elbow. No stage, no studio, no production rig: the arena builds itself out of whatever room the players are standing in.
Qualifying runs year-round in the app, which means the broadcast final is the end of a season the audience has already been playing in. Every household is a venue. Every run is a clip. The show does not go looking for an audience — it is made out of one.
The games are the other half of the property: a slate of original competitive titles built for the format and owned outright, running on standard consumer headsets, with room for guest titles from partner studios each season.
A family format with an eSports engine underneath it, built for a living room, a phone feed and a primetime slot at the same time.
Status
In development. Open to format partnership and to hardware, engine and publisher sponsorship.
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